Marc Saltzman (Editor)
Saltzman interviewed a couple dozen big names in the computer game industry and then chopped the interviews up to fit into chapters organized by topic. It didn’t work. The book’s an unorganized, barely readable, graphically unattractive mess.
There is a some good information buried here, but digging it out is a chore. There are a few interesting anecdotes and some worthwhile advice to would-be game developers, but even that is vague and repetitious.